Home Technology Deep Rock Galactic: Survivor arrives in Early Access on Valentine’s Day

Deep Rock Galactic: Survivor arrives in Early Access on Valentine’s Day

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If you have ever played Deep Rock Galactic there is a fair chance you love it. The clever procedurally generated landscape as you go mining either alone or with friends is never, ever the same. Ever. If you haven’t played it think Minecraft meets Left 4 Dead / Warhammer: Darktide. Mine down, collect the good stuff, and bring it back to the surface to upgrade your dwarven crib, and more importantly for all dwarfs, buy beer.

If you have ever played Vampire Survivors there is a fair chance you love it. The incessant panic of this classy auto-shooter makes it very difficult to put down as you upgrade your weapons and try to survive against the undead for as long as possible.

If you ever thought mixing those two games together would be cool, yet a bit unlikely, well you are wrong and are about to find that out big time on Valentine’s Day this year when Deep Rock Galactic: Survivor goes into early-access, priced at just $9.99. This will be your new favorite game.

As you can see from the launch trailer it is a top-down version of DRG with the horde elements of Vampire Survivor. So while not being entirely original in premise it looks a lot of fun.

40 different weapons can be collected and there will be 20 different weapon types when the game launches into Early Access. According to a report in Techraptor, the game is scheduled to be in EA for around a year with constant additions depending on player feedback. 

Deep Rock Galactic has had such love and attention since its launch there is no reason to expect it’s Survivor offshoot to fare any differently.

If you are still struggling with what to ask your significant other for Valentine’s Day, your problem may just have been solved.

Paul McNally

Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media.

Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020.

Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. He is obsessed with 3D printing and has worked with several major brands in the past to create content

Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.



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