Home Technology Nightmare weekend for Helldivers 2 somehow attracts more players than ever

Nightmare weekend for Helldivers 2 somehow attracts more players than ever

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The smash hit title Helldivers 2 from Arrowhead Studios faced outages and achievement progression issues all weekend. The problems didn’t dissuade users from trying to get in for their chance to defend Super Earth, but it ultimately made things worse for the game’s struggling servers.

As reported by prominent community leaker Wario 64, the Helldivers discord released a statement about the impending cap to the player count on the game’s servers. Helldivers’ Admin team mentioned that they “had server-related issues with a concurrent player spike. This led to some mission payouts failing, some players being kicked to their ships, or being logged out.”

Server struggles

The developers of the acclaimed title had recorded a similar spanner in the works that led to sleepless nights earlier this month, with the CEO of the company Johan Pilestedt announcing via x (formerly Twitter) on February 11:

Pilestedt has an active social media presence and has commented publicly on the success and issues the game has faced. Sony’s biggest-ever Steam launch has been met with praise and problems in equal measure, as we reported earlier this month.

”Thank you for your patience,” He said. “With it, we deployed three “rapid fixes” aimed at improving the situation with rewards often not being handed out properly, login issues, and server capacity.”

Players are not disenchanted by the bugs and the issues that are hampering the gaming experience, rather the opposite is as the server traffic only seems to increase for the co-op shooter. Arrowhead goes on to say that the “team is working around the clock to solve these issues. While we’ve been able to mitigate some of the causes, we are still struggling to keep up with the scaling that is needed to accommodate all our Helldivers.”

Pilestedt himself would also respond to his burgeoning community in  tongue-in-cheek fashion on X:

This scaling is a positive early indicator for Arrowhead, but one that must be resolved quickly to maintain the early momentum that the game has garnered en-mass since release.

“We’ve had to cap our concurrent players to around 450,000 to further improve server stability. We will continue to work with our partners to get the ceiling raised,” the post from the Helldivers admin concluded.

Image Credit: Playstation Blog.

Brian-Damien Morgan

Freelance Journalist

Brian-Damien Morganis an award-winning journalist and features writer. He was lucky enough to work in the print sector for many UK newspapers before embarking on a successful career as a digital broadcaster and specialist.

His work has spanned the public and private media sectors of the United Kingdom for almost two decades.

Since 2007, Brian has continued to add to a long list of publications and institutions, most notably as Editor of the Glasgow 2014 Commonwealth Games, winning multiple awards for his writing and digital broadcasting efforts.

Brian would then go on to be integral to the Legacy 2014, Media and Sport Directorate of the Scottish Government. Working with ministers to enact change through sport with institutions like the Homeless World Cup.

He would then lend his skills to multiple private sector institutions. Brian would win national acclaim helping his country deliver judicial education and communications during the pandemic-era. Earning a writ of personal distinction from the Lord President of Scotland for his efforts as the Head of Communications and Digital for the Judicial Office for Scotland.

Brian has returned back to the thing he loves most, writing and commenting on developments across technology, gaming and legal topics, as well as any-and-all things sport related.





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